![]() ![]() It's a 3D environment you can explore in third-person as The Hunter. Your base, The Abbey, isn't a cross-section you scroll around like in XCOM. The out-of-combat portion of Midnight Suns might be more exciting, especially to Marvel fans. ![]() ![]() It's all a bit hard to explain without showing it, I'm told, so we should get some clarity when the gameplay trailer premieres next week. Solomon also said that combat "plays much, much faster" than in the XCOM games. Those mechanics from XCOM that were designed for that game didn’t translate to Marvel’s Midnight Suns, and we can say that combat in this game is completely different.”Īs one example, a 2K rep suggested that it doesn't make sense for heroes to miss punches, which means that hit chance percentages are probably out. In Marvel’s Midnight Suns, you are a superhero and you should feel like the coolest person on the battlefield. "In XCOM, you take a group of soldiers and they are outmanned and outgunned by the alien threat. “When we were first designing combat in Marvel’s Midnight Suns, we quickly realized that the mechanics of XCOM wouldn’t work in this game," he said. And despite being turn-based, the combat in Midnight Suns is "completely different" from XCOM's, according to Solomon. ![]()
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